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Financial Projections

Detailed revenue and growth forecasts for Luv-All-Its Game On

Projection Settings
Projected Users
489,652
20,401 paying
+45%
Monthly Revenue
£144,507
MRR
+38%
Annual Revenue
£1,734,084
ARR
+42%
Conversion Rate
4.2%
Free to Paid
+2.3%
Revenue Projections
Y0Y0Y1Y1Y2Y2Y3Y3Y4Y4Y504000080000120000160000
  • Monthly Revenue (£)
Detailed Monthly Projections
PeriodTotal UsersPaying UsersConversion %Monthly RevenueARR
Y01151513.0%£106£1,275
Y0261197.3%£134£1,614
Y1601325.3%£226£2,720
Y11,386634.5%£446£5,355
Y23,2001374.3%£970£11,645
Y27,3993104.2%£2,195£26,349
Y317,1097144.2%£5,057£60,690
Y339,5701,6504.2%£11,687£140,250
Y491,5223,8154.2%£27,022£324,275
Y4211,6928,8204.2%£62,475£749,700
Y5489,65220,4014.2%£144,507£1,734,084
Key Assumptions

Growth Rates (moderate)

  • • Monthly user growth: 15%
  • • Free to paid conversion: 5%
  • • Monthly churn rate: 3%
  • • Starting users: 100 (15 paying)

Revenue Model

  • • Avg revenue per user: £85/year
  • • Player subscriptions: 70% of revenue
  • • Coach marketplace: 15% of revenue
  • • Club/Team plans: 10% of revenue
  • • Advertising: 5% of revenue